Archive for November 29th, 2011

Call Of Juarez: The Cartel Part 5

Another sequence, quite attractive at first, but quickly boring after the first five actions, involves breaking in tandem in a room with a healthy kick to the door. Once entered, it automatically triggers a slow-motion sequence, the so-called Concentration Mode used in previous games of Call of Juarez series. The idea is to eliminate as [...]


Call Of Juarez: The Cartel Part 4

Because it came to the AI, I think I’ve had the worst sequences in the last decade while playing Call of Juarez:the Cartel and unfortunately almost every level had one. In fact, in the game beginning, after about 10 minutes you end up praying that it will end; if you play with human allies, you [...]


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2013-05-22 11:21:26