Archive for the ‘Action’ Category

Call Of Juarez: The Cartel Part 3

As I said in the previous article I will talk about the gameplay with humans. If you play with human allies you have the opportunity to fulfill a series of Challenges: kill as many enemies with headshots, kill others nearby, blow up vehicles, all of them obviously working against all experience leveling. The only trick [...]


Call Of Juarez: The Cartel Part 2

Thus, in Call of Juarez: The Cartel, we must recover some cellphones, place some microphones ( bugs as they call it ), use undercover agents to save or blow up vehicles, save some undercover agents and all these things create a sense of mystery throughout the story. The way the campaign is designed for three [...]


Call Of Juarez: The Cartel Part 1

Playing in cooperative way, especially on a PC, is a good thing. The option to choose between several characters to play on different stories is even better. Having different endings to stories and different stories already makes the player feel that he’s approaching a virtual heaven. If you also have tactical shooting with logic, clearly [...]


Assassin’s Creed: Review Part 3

Assassin’s Creed 2, as stated in the previous article, offers many puzzles and mysteries that once unraveled take you one step closer to understanding the entire storyline of the game. Some puzzles are quite easy to solve, but to others I looked initially like a penguin in the fog until I realized what and how [...]


Assassin’s Creed: Review Part 2

What I have said in the previous part of the Assassin’s Creed 2 review can only be stated because during the entire story you will help in the form of many cultural persons such as Niccolo Machiavelli, Caterina Sforza, Girolamo Savonarola and even Lorenzo de Medici, all of these people being real historical persons that [...]


Assasin’s Creed 2 Review Part 1

Although it had its shortcomings ( putty that was called pompous “Director's Cut Edition “ ), the PC version of Assassin's Creed was one of the good titles launched in 2008 and the sales were excellent for the game. The response of the community as well as the ” critics ” were enough to reassure [...]


Mafia 2 Conclusion

Just like the story, I will finish the game review in a bittersweet note. Mafia II could have been much more and much better, although it is quite atmospheric even now, after so much time. Secondary activities could have been more diverse, and the AI could have been better thought. The story still manages to [...]


Mafia 2 PhysX Compatibility

As I was saying in the previous article, the frame rate with the nVidia Phys X in Mafia II drops to even 10 frames per second but with some tweaks, the gameplay can return to a decent frame rate, the physical effects being most visible during fights: wall pieces, wood chips, all debris, dust from [...]


Mafia 2 -visual Details

As I said previously, the AI is very bad coded ( see the slaughterhouse mission when the enemies that smoke a cigarette do not move from their places until you reach a specific room ). The graphics in Mafia II are, as usual, very controversial, with the usual two sides: some will say it looks [...]


Mafia 2 – General NPC AI

In the previous articles I was talking about the serenity at which the cops get you and shoot you. The other road drivers are not far away as intelligence is concerned because sometimes they hit you with so much serenity that you end up feeling that you want to stick a shotgun between their eyes [...]


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2013-05-22 05:47:14